Pengenalan Visualisasi Programming untuk Membuka Pintu Kecerdasan Teknologi Anak SD Pesisir
DOI:
https://doi.org/10.51454/anoa.v2i01.370Keywords:
Visualization, Programming, ScratchAbstract
Increasing technological intelligence in elementary school children is a necessity in this digital era. Therefore, this research explores the application of programming visualization using the Scratch application as an innovative method in supporting programming learning for elementary school children. Through a visual programming block approach, Scratch provides a fun and intuitive learning experience, helping children to develop an understanding of basic programming concepts. This study involved a group of elementary school children as participants, and tracked the development of their understanding of programming logic and creativity through interactive activities in Scratch. The research results show that the application of Scratch significantly increases children's grasp of programming concepts, while stimulating their creativity.
References
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Haqqi, H., & Wijayati, H. (2019). Revolusi industri 4.0 di tengah society 5.0: sebuah integrasi ruang, terobosan teknologi, dan transformasi kehidupan di era disruptif. Anak Hebat Indonesia.
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Copyright (c) 2024 Sitti Najmia Rifai, Budi Wijaya Rauf, Muhammad Akbar Yasin, Muhammad Irwan Syahib, Ilcham Ilcham

This work is licensed under a Creative Commons Attribution 4.0 International License.
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